We’ve all heard the saying “You got to know where to draw the line” right? Well, in this case, that line it taken both literally and figuratively. Have you heard of a game called Fluffy? No it’s not the three headed dog from Harry Potter. Much to the contrary, it’s a game of wit and lines. Witty lines, if I were to say so myself.
Developed by Prodigi Interactive and powered by Commercial Bank of Ceylon PLC, “Fluffy” is a Android platform game where you make use of simple physics. You, the player, are given control of Fluffy, a seemingly cute ball of fluff whose objective is to get from one corner to the other. Seems simple right? The only problem is that Fluffy is, well Fluffy. So navigating to the other corner is a tad difficult. Making matters even more difficult are spikes that have been placed in various locations that threaten to hurt Fluffy. So what can you do? Well here’s where the bit about physics comes into play.
You are given a set amount of lines that can be drawn for each level. What you need to do is to draw these lines in such a way that Fluffy can travel on them without hitting the spikes and also navigating through or around a bunch of brick obstacles as well. Bearing in mind that Fluffy has a tendency to bounce up and down, you must take into consideration elements such as speed, angle and even the length of the line drawn has an impact as these all play a key role in helping fluffy get across the level.
In an age where life-like graphics and immersive gameplay rule the gaming industry, it’s actually a relief to take a step back and dive into a simple goal oriented game. Once I got the hang of the game, I also realized that it was reminiscent of a game that was popular on Nokia’s Symbian and Java platform called “Bounce”. That game too was rather addictive and would also explain why I felt a familiar rush of adrenaline while playing this game.
In addition to finishing the level, you can also choose to share your achievements on social media platforms such as Facebook so that others too can see and spread the news about the game. The in-game music is rather calm and relaxing whilst the level completed music is reminiscent of the theme from Super Mario and is even in 16-bit audio.
I admit at first I was skeptical about how engaging a game like this could be. After all, simply visiting the app on Google’s Play Store had me looking at a minimum of 5 different variants of the same principle of the game. However, I decided to give this a go.
It took me a better part of 10 minutes to get the hang of the game and there were quite a number of restarts and analytical thinking involved. But as soon as I got past the first level and heard the rather cheery music, I knew I had to continue. 14 levels later, I was hooked onto the game.
Eager to show off the game and get a second opinion, I asked my friend Thishan to install the game as well. He too played the first level a few times till he got the hang of it and we sat there at our office just playing the game and discussing various strategies and angles of lines to ensure we get the right angle on things.
Overall, for an app developed in Sri Lanka, we were rather impressed. This is after all one of the rare Sri Lankan apps that doesn’t suck. If you’re on the lookout for a new game to spend time on and also have a knack for figuring out angles, then this is indeed a game you should check out. Simple, yet immersive gameplay coupled with good music and good graphics means you actually might start comparing notes with your friends about the best way to finish a certain level.
As improvements, perhaps the developers could add a backstory about Fluffy, his origins and beginnings and why he has to do what he does.
Additionally, the lack of a leaderboard takes a little fun out of the competition. Perhaps as an added gameplay, the developers could add a time trial mode where given the limited number of lines you need to draw, you also must do so within a given period of time. This combined with a leaderboard would mean endless hours of fun for all.
Quite a good job by Prodigi Interactive and we look forward to their next titles as well and perhaps even the improvements we suggested.
If you’re interested in trying Fluffy out, you can download it on the Google Play Store here.
Subscribe to our mailing list and get interesting stuff and updates to your email inbox.
Workshop Agenda - The main purpose of the workshop is to give students the ability to analyze and present data by using Azure Machine Learning, and to provide an introduction to
Workshop Agenda –
The main purpose of the workshop is to give students the ability to analyze and present data by using Azure Machine Learning, and to provide an introduction to the use of machine learning and big data.
Module 1: Introduction to Machine Learning
This module introduces machine learning and discussed how algorithms and languages are used.
· What is machine learning?
· Introduction to machine learning algorithms
· Introduction to machine learning languages
Module 2: Introduction to Azure Machine Learning
Describe the purpose of Azure Machine Learning, and list the main features of Azure Machine Learning Studio.
· Azure machine learning overview
· Introduction to Azure machine learning studio
· Developing and hosting Azure machine learning applications
Module 3: Managing Datasets
At the end of this module, the student will be able to explore various types of data in Azure machine learning.
· Categorizing your data
· Importing data to Azure machine learning
· Exploring and transforming data into Azure machine learning
Module 4: Building Azure Machine Learning Models
This module describes how to use regression algorithms and neural networks with Azure machine learning.
· Azure machine learning workflows
· Using regression algorithms
· Using neural networks
Module 5: Using Azure Machine Learning Models
This module explores how to provide end users with Azure machine learning services, and how to share data generated from Azure machine learning models.
· Deploying and publishing models
· Consuming Experiments
Module 6: Using Cognitive Services
This module introduces the cognitive services APIs for text and image processing to create a recommendation application, and describes the use of neural networks with Azure machine learning.
· Cognitive services overview
· Processing language
· Processing images and video
· Recommending products
Register URL –
FB Event page-
(Tuesday) 12:00 am - 11:59 pm
Blue Chip Training0716092918
Discover new dimensions in connecting the Internet of Things with Narrowband IoT technology at the NB-IoT Forum and Hackathon, organized by Mobitel. Date - 23rd March 2018 at Trace Expert City
Discover new dimensions in connecting the Internet of Things with Narrowband IoT technology at the NB-IoT Forum and Hackathon, organized by Mobitel.
Date – 23rd March 2018 at Trace Expert City – Colombo 10.
Entrance – Free for a limited number of participants.
Register now – https://goo.gl/3cRdHJ
(Friday) 9:00 am - 5:00 pm
Trace Expert City
Maradana Rd, Colombo
Tech Coders V1.0 will be an online 12-hour problem solving competition. During this 12-hour period your problem solving skills will be put to the test through a series of questions. Competition
Tech Coders V1.0 will be an online 12-hour problem solving competition. During this 12-hour period your problem solving skills will be put to the test through a series of questions.
Competition will be conducted on HackerRank.
*Please note that you will be given access to the contest on HackerRank only if you fill this form on or before 11.59 pm on 22nd March (Thursday).
Organized by : Tech Seekers – Sri Lankan Community
24 (Saturday) 8:00 pm - 25 (Sunday) 8:00 am
One on one talk , Q&A and networking session with Manju Nishshanka,Founder and CEO,KRMG Capital. Mr.Nishshanka is a serial entrepreneur with extensive experience in financial markets and disruptive technologies.He has founded
One on one talk , Q&A and networking session with Manju Nishshanka,Founder and CEO,KRMG Capital.
Mr.Nishshanka is a serial entrepreneur with extensive experience in financial markets and disruptive technologies.He has founded and invested in several successful startups in fintech,blockchain ,AI,AR & VR and social media sectors.
He is a keynote speaker at the Digital Asset Investment Forum (DAIF 2018) and also serves on the board of NYU stern Blockchain and digital asset forum.
KRMG capital is an investment and advisory firm focused on early and growth staged startups and digital assets.
University of Sri Jayawardenepura,Sri Lanka partnered with KRMG capital to establish the first ever blockchain laboratory in Sri Lanka.
This will be an eyeopener to the vast potential and opportunities in Blockchain,Digital assets and Cryptonomics.
All are welcome to join the event and the networking session.
(Wednesday) 6:30 pm - 8:30 pm
Lakshman Kadirgamar Institute
Horton Place, Colombo 00700
Chandimal alahakoon 077 22 44 905
Subscribe to our mailing list and get interesting stuff and updates to your email inbox.