Drawing the Line With “Fluffy”

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We’ve all heard the saying “You got to know where to draw the line” right? Well, in this case, that line it taken both literally and figuratively. Have you heard of a game called Fluffy? No it’s not the three headed dog from Harry Potter. Much to the contrary, it’s a game of wit and lines. Witty lines, if I were to say so myself.

Developed by Prodigi Interactive and powered by Commercial Bank of Ceylon PLC, “Fluffy” is a Android platform game where you make use of simple physics. You, the player, are given control of Fluffy, a seemingly cute ball of fluff whose objective is to get from one corner to the other. Seems simple right? The only problem is that Fluffy is, well Fluffy. So navigating to the other corner is a tad difficult. Making matters even more difficult are spikes that have been placed in various locations that threaten to hurt Fluffy. So what can you do? Well here’s where the bit about physics comes into play.

Fluffy
Image Credits: Mahesh De Andrado

You are given a set amount of lines that can be drawn for each level. What you need to do is to draw these lines in such a way that Fluffy can travel on them without hitting the spikes and also navigating through or around a bunch of brick obstacles as well. Bearing in mind that Fluffy has a tendency to bounce up and down, you must take into consideration elements such as speed, angle and even the length of the line drawn has an impact as these all play a key role in helping fluffy get across the level.

Graphics and Sound of Fluffy

In an age where life-like graphics and immersive gameplay rule the gaming industry, it’s actually a relief to take a step back and dive into a simple goal oriented game. Once I got the hang of the game, I also realized that it was reminiscent of a game that was popular on Nokia’s Symbian and Java platform called “Bounce”. That game too was rather addictive and would also explain why I felt a familiar rush of adrenaline while playing this game.

Fluffy
Image Credits: Mahesh De Andrado

In addition to finishing the level, you can also choose to share your achievements on social media platforms such as Facebook so that others too can see and spread the news about the game. The in-game music is rather calm and relaxing whilst the level completed music is reminiscent of the theme from Super Mario and is even in 16-bit audio.

Fluffy
Image Credits: Mahesh De Andrado

The Gameplay

I admit at first I was skeptical about how engaging a game like this could be. After all, simply visiting the app on Google’s Play Store had me looking at a minimum of 5 different variants of the same principle of the game. However, I decided to give this a go.

Fluffy
Image Credits: Mahesh De Andrado

It took me a better part of 10 minutes to get the hang of the game and there were quite a number of restarts and analytical thinking involved. But as soon as I got past the first level and heard the rather cheery music, I knew I had to continue. 14 levels later, I was hooked onto the game.

Fluffy
Image Credits: Mahesh De Andrado

Eager to show off the game and get a second opinion, I asked my friend Thishan to install the game as well. He too played the first level a few times till he got the hang of it and we sat there at our office just playing the game and discussing various strategies and angles of lines to ensure we get the right angle on things.

Conclusion

Overall, for an app developed in Sri Lanka, we were rather impressed. This is after all one of the rare Sri Lankan apps that doesn’t suck. If you’re on the lookout for a new game to spend time on and also have a knack for figuring out angles, then this is indeed a game you should check out. Simple, yet immersive gameplay coupled with good music and good graphics means you actually might start comparing notes with your friends about the best way to finish a certain level.

As improvements, perhaps the developers could add a backstory about Fluffy, his origins and beginnings and why he has to do what he does.

Additionally, the lack of a leaderboard takes a little fun out of the competition. Perhaps as an added gameplay, the developers could add a time trial mode where given the limited number of lines you need to draw, you also must do so within a given period of time. This combined with a leaderboard would mean endless hours of fun for all.

Quite a good job by Prodigi Interactive and we look forward to their next titles as well and perhaps even the improvements we suggested.

If you’re interested in trying Fluffy out, you can download it on the Google Play Store here.

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