Lock and Load For The Virtusa LAN Challenge 2018


There’s a saying that all work and no play makes Jack a dull boy. Well, that’s where the Virtusa LAN Challenge comes in to play (literally). This is organized by the Virtusa Game Development Special Interest Group (GDSIG), together with the Virtusa Campus Reach Initiative with the support of the Virtusa technology leadership.

What kicked off in 2011 as a friendly gaming event has now developed into a fully-fledged gaming tournament. With the goal of promoting team building, leadership, and planning, the Virtusa LAN Challenge 2018 will kick off from the 1st week of January 2018.

Virtusa LAN Challenge 2048
Image Credits: Zero Ping Heroes

The primary reason that Virtusa is organizing the Virtual LAN Challenge 2018 is to provide university students the opportunity to compete in a professional gaming environment. As such, this year, Virtusa is extending the Virtusa LAN Challenge 2018 to not only its internal participants but also to university undergraduates as well.

As they are on the verge of entering the corporate world, this would be an ideal opportunity to learn key skills such as team building, strategic planning, and collaboration. It also means they get to have a lot of fun in the process too.

Ready, aim, fire!

The primary game for the Virtusa LAN Challenge 2018 will be Call of Duty 4: Modern Warfare. Released in 2007, this FPS (first person shooter) title has a number of awards under its belt and is still has a cult following at gaming cafes in Sri Lanka.

At the media briefing held last week, Chandika Mendis, Executive Vice President and Global Head of Technology, Virtusa explained that over 80 teams had registered for the Virtusa LAN Challenge 2018. Following that, Chamindra De Silva Vice President, Technology – Virtusa, shared his experiences as a gamer. He gave a brief talk on how gaming played a significant part in his life and how it can improve team spirit.

Virtusa LAN Challenge 2018
Chandika Mendis, Executive Vice President and Global Head of Technology, Virtusa, speaking about the LAN Challenge 2018.

Taking part in the Virtusa LAN Challenge 2018

As Ramindu Deshapriya, Senior Consultant, Virtusa explained, the game mode for the Virtusa LAN Challenge 2018 would be Sabotage mode.  If you’re not familiar with it, you can read more about it here. Each 20 minute round has one objective: either team must destroy the opposing team’s base by means of a bomb which is neutral.

Whichever player has the bomb will be tagged in green with “Defend” for friendlies and red with the word “Kill” for enemies.  If a player dies during a match, he/she will have to wait 7 seconds to respawn back into the round. If there is no winner at the end of the round, it goes into sudden death mode.

Virtusa LAN Challenge 2018
Image Credits: YouTube

With regard to the tournament itself, registrations began on the 4th of December 2017 and ended on the 14th of December 2017. From there, the internal tournament for Virtusa employees would begin in January 2018. Semi-Finals of the internal tournament will then take place on the 22nd and 23rd of January  2018. The finals of the Virtusa LAN Challenge for Virtusans will be on the 26th of January 2018 at Virtusa itself.

As for the Undergraduate teams, the quarterfinal matches will happen from te 15th to the 17th of January 2018 with the Semi-final matches happening on the same day as the Internal tournament as well. Teams from the same university will face off against each other, after which the best teams from each university would face off against each other as well. This would mean that only the best of the best would go on to the Final rounds.

It’s all about creating a winning team

In terms of team composition, teams taking part in the Virtusa LAN Challenge 2018 will need to have a minimum of 5 members. One of the team members must also be female. Each team must also have a unique team name and a team leader.

Having a logo is not mandatory but will be accepted as well. A team taking part from a university cannot have team members from a different university. They also cannot have team members from different branches of the same university either.  With regard to participants from Virtusa, they can be from any department, project or even interns from the Colombo ATC

Winners of the Virtusa LAN Challenge 2018 get?

Well, for starters, they would get fame and glory for winning the tournament. But if that wasn’t enough, the winning team also gets LKR 100,000/- as in cash which is quite a hefty sum.

We hope that all the teams are practicing to their utmost and we wish them all the best.


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